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Eduardo Gala
Eduardo Gala
3D Texture Artist
Mexico City, Mexico

Summary

With a background that combines concept art, 3D modeling, and advanced texturing in Substance Painter, I have developed a versatile profile that encompasses the entire artistic production workflow.
For the past three years, I have worked as an environment artist in the video game industry; now, I work as a professor at a university.

Skills

Look Development3D ModelingTexturing

Software proficiency

ZBrush
ZBrush
Photoshop
Photoshop
Maya
Maya
Mari
Mari
Arnold
Arnold
Unreal Engine
Unreal Engine
3DCoat
3DCoat
Substance 3D Painter
Substance 3D Painter

Productions

    • Video Game
      Poppy Playtime Chapter 4
    • Year
      2025
    • Role
      Environment Artist
    • Company
      MOB Entertainment
    • Video Game
      Poppy Playtime Chapter 3
    • Year
      2024
    • Role
      Environment Artist
    • Company
      MOB Entertainment
    • Video Game
      Project Playtime
    • Year
      2022
    • Role
      Character Artist and Environment Artist
    • Company
      MOB Entertainment
    • Movie
      Grizzlyman & Turnip
    • Year
      2019
    • Role
      Director
    • Company
      Escena

Experience

  • Environment Artist at MOB Entertainment
    Remote, MX
    September 2022 - March 2025

  • Educator at Escena
    Mexico, Mexico
    January 2020 - August 2023

  • Freelance Look Dev at Scaredy Cat Productions
    Mexico, Mexico
    December 2020 - December 2020

  • Freelance Modeler at Ricolino
    Mexico, Mexico
    September 2018 - September 2018

  • Concept Artist at Escena Animation Studio
    Mexico, Mexico
    August 2015 - August 2016

    Character Designer & Concept Artist

    "El Crujir de las Hojas" / "The rustle of the leaves"